using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace chemicall.data
{
    public class LevelDescription
    {
        public int num { get; set; }
        public String name { get; set; }
        //public int nbIons { get; set; } // (cations + anions) -> needed score to free atome
        public List<EntityDescription> listEntities { get; set; }

        public LevelDescription()
        {
            this.listEntities = new List<EntityDescription>();
        }
    }
}

